No, it’s not about window decorations 🙂
I just enabled the blur effect by default for the beta cycle. If your graphics card at least supports the extension GL_ARB_fragment_program (check with glxinfo) you should see the blur behind Plasma tooltips, etc.
Please give it a try and please report issues. A blur effect could cause slowness and artifacts and we would like to know of them before the release. I hope we won’t have to disable the effect again. Speaking of new cool effects: Fredrik did not only contribute a new blur effect, but also added an awesome shader to the taskbar thumbnails, so they should look much better. Unfortunately there is a small issue only present with NVIDIA driver so the improved thumbnails are only used for RGBA windows. I’m pretty sure we will fix this issue – perhaps even before beta tagging (I just have to recompile complete trunk to test some ideas). And sorry for not presenting a picture – my trunk is really broken at the moment 😉
Powered by Blogilo
15 Replies to “Blur Effect enabled by default”
Post cool stuff.
Tell us about cool stuff.
Tell us it looks so good…
Then no screenshot?!
You’re a cruel, cruel man Martin!
You would not want to see the screenshot… the Oxygen widget style is broken.
Hi, i’m just back from trunk testing. It seems like everything is ok so far. Ive got nvidia card. I only wish, if possible, to not remove the blur from panels, when switching desktops. And one question. Is blur going to work with windows not only plasma elements? 😉 Thaaanks a lot for it! 😀
I think there is a way for the window to tell that it should be blurred, but seems to not be the default which is from a performance perspective the better way
Well, it’s ok for me, if it’s optional, but please make it possible, to turn on 🙂
Martin, you can add this to take a look at blur. These are my screencasts:
Nice to see blur. I this only possible with GL_ARB_fragment_program ?
Which is the status (if any) of rgba in windows? Has your work something to do with this?
It seems that I’m the only one with this problem, but the fact is, that the shadows behind tooltips are blurred as well. I’ve filed a bug about that : https://bugs.kde.org/show_bug.cgi?id=237622
I haven’t seen that in the screenshots in Marco’s blog…….
i used blur effect in the release 4.4.75 with graphic card nvidia 7050 and it work fine..but i don’t know why it doesn’t work with argb of bespin..
Excellent, the blur effect is really nice. Now, if only https://bugs.kde.org/show_bug.cgi?id=235620 were fixed and I could work out how to blur the transparent background of Konsole.
Good work through!
And we need Framebuffer object support for the Blur effect, which the xf86-video-ati driver still doesn’t support 🙁
driver intel too??
with glxinfo there are framebuffer object pixelbuffer object and arb_fragment program…but last time i used it didn’t work on my intel graphic card …
I have a small problem regarding plasma tooltips blur. I’ve already filed a bug report, but against Plasma. Should the bug be against KWin, maybe it then it could be noticed?
Not to duplicate the bug report, I’ll redirect you to the page:
Oh, sorry, double-post again…… really, how does the system work?????
Comments are closed.