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	<title>Kommentare zu: Next generation OpenGL compositing in 4.6</title>
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	<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/</link>
	<description>From the land of wobbly windows</description>
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		<title>Von: Optimization in KWin 4.6 &#171; Martin&#8217;s Blog</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-18882</link>
		<dc:creator>Optimization in KWin 4.6 &#171; Martin&#8217;s Blog</dc:creator>
		<pubDate>Sun, 31 Oct 2010 18:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-18882</guid>
		<description>[...] the work I did for 4.6 was to improve the overall performance of our compositing engine. One of the first improvements I added was for the text and icon overlays in our effects. Now the texture and geometry is always [...]</description>
		<content:encoded><![CDATA[<p>[...] the work I did for 4.6 was to improve the overall performance of our compositing engine. One of the first improvements I added was for the text and icon overlays in our effects. Now the texture and geometry is always [...]</p>
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		<title>Von: Frank</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-17985</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Sun, 17 Oct 2010 17:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-17985</guid>
		<description>Hi Marin,
ich nutze OSX, Win7 und immer wieder KDE (z.b Kubuntu 10.10)
KDE 4 ist für mich das modernste Desktopsystem überhaupt.
Es fehlt wirklich nur noch das endlich endlich die Desktop render Geschwindigkeit &quot;gefixt&quot; wird.  

Viel erfolg Martin :)</description>
		<content:encoded><![CDATA[<p>Hi Marin,<br />
ich nutze OSX, Win7 und immer wieder KDE (z.b Kubuntu 10.10)<br />
KDE 4 ist für mich das modernste Desktopsystem überhaupt.<br />
Es fehlt wirklich nur noch das endlich endlich die Desktop render Geschwindigkeit &#8220;gefixt&#8221; wird.  </p>
<p>Viel erfolg Martin <img src='http://blog.martin-graesslin.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Von: Martin</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14819</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 30 Jul 2010 10:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14819</guid>
		<description>AFAIK both GTK and Qt do not use xcb. So I doubt the usefulness of having KWin using xcb.</description>
		<content:encoded><![CDATA[<p>AFAIK both GTK and Qt do not use xcb. So I doubt the usefulness of having KWin using xcb.</p>
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		<title>Von: KDE SC 4.7 podría usar OpenGL 3.x para la composición &#124; MuyLinux</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14816</link>
		<dc:creator>KDE SC 4.7 podría usar OpenGL 3.x para la composición &#124; MuyLinux</dc:creator>
		<pubDate>Fri, 30 Jul 2010 09:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14816</guid>
		<description>[...] indican en Phoronix, Martin ha escrito un post en su blog en el que  perfila los planes iniciales y en el que da datos sobre cómo KWin debería ser mucho [...]</description>
		<content:encoded><![CDATA[<p>[...] indican en Phoronix, Martin ha escrito un post en su blog en el que  perfila los planes iniciales y en el que da datos sobre cómo KWin debería ser mucho [...]</p>
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		<title>Von: Pete</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14815</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Fri, 30 Jul 2010 08:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14815</guid>
		<description>Thanks for the reply, just curious as a number of blogs and posts by xorg developers extol the benefits of the &#039;more modern&#039; and asynchronous xcb instead of xlib; would it really not improve responsiveness measurably outside synthetic benchmarks (especially with many windows open)? and how much work would be required to make the move to xcb if it was worth it? Cheers</description>
		<content:encoded><![CDATA[<p>Thanks for the reply, just curious as a number of blogs and posts by xorg developers extol the benefits of the &#8216;more modern&#8217; and asynchronous xcb instead of xlib; would it really not improve responsiveness measurably outside synthetic benchmarks (especially with many windows open)? and how much work would be required to make the move to xcb if it was worth it? Cheers</p>
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		<title>Von: KDE 4.7 SC sfrutterà OpenGL 3.x per KWin &#171; Blog by Giuseppe Mancini</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14812</link>
		<dc:creator>KDE 4.7 SC sfrutterà OpenGL 3.x per KWin &#171; Blog by Giuseppe Mancini</dc:creator>
		<pubDate>Fri, 30 Jul 2010 06:41:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14812</guid>
		<description>[...] Gaesslin ha presentato sul suo blog il piano per l’integrazione di OpenGL 3.x in KWin. Potenzialmente già pronta per KDE 4.6, la feature sarà integrata soltanto nella software [...]</description>
		<content:encoded><![CDATA[<p>[...] Gaesslin ha presentato sul suo blog il piano per l’integrazione di OpenGL 3.x in KWin. Potenzialmente già pronta per KDE 4.6, la feature sarà integrata soltanto nella software [...]</p>
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		<title>Von: un po i driver, un po il codice&#8230; e il compositing non và &#171; Fabiolinux</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14805</link>
		<dc:creator>un po i driver, un po il codice&#8230; e il compositing non và &#171; Fabiolinux</dc:creator>
		<pubDate>Thu, 29 Jul 2010 21:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14805</guid>
		<description>[...] delle performance per quanto riguarda il compositing, nota dolente di KWin (tanto che viene sconsigliato l&#8217;uso del compositing a causa della pesantezza nella gestione dell&#8217;effetto blur) e che [...]</description>
		<content:encoded><![CDATA[<p>[...] delle performance per quanto riguarda il compositing, nota dolente di KWin (tanto che viene sconsigliato l&#8217;uso del compositing a causa della pesantezza nella gestione dell&#8217;effetto blur) e che [...]</p>
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	<item>
		<title>Von: Martin</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14792</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 29 Jul 2010 15:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14792</guid>
		<description>it is not planned and I doubt it&#039;s worth the effort to rewrite great parts of kwin</description>
		<content:encoded><![CDATA[<p>it is not planned and I doubt it&#8217;s worth the effort to rewrite great parts of kwin</p>
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	<item>
		<title>Von: KDE SC 4.7 si avvarrà di OpenGL 3.x per KWin, parola di Martin! &#171; Crismon's Blog</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14786</link>
		<dc:creator>KDE SC 4.7 si avvarrà di OpenGL 3.x per KWin, parola di Martin! &#171; Crismon's Blog</dc:creator>
		<pubDate>Thu, 29 Jul 2010 12:35:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14786</guid>
		<description>[...] mezzo del suo articolo intitolato &quot;Next generation OpenGL compositing in 4.6&quot;, Graesslin mette in evidenza i suoi piani e parla delle performance di KWin compositing che [...]</description>
		<content:encoded><![CDATA[<p>[...] mezzo del suo articolo intitolato &quot;Next generation OpenGL compositing in 4.6&quot;, Graesslin mette in evidenza i suoi piani e parla delle performance di KWin compositing che [...]</p>
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	<item>
		<title>Von: Pete</title>
		<link>http://blog.martin-graesslin.com/blog/2010/07/next-generation-opengl-compositing-in-4-6/comment-page-1/#comment-14784</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Thu, 29 Jul 2010 12:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.martin-graesslin.com/blog/?p=492#comment-14784</guid>
		<description>Awesome stuff, keep up the good work! :) Just wondering, will kwin be switching from xlib to xcb like compiz uses? 
Maybe I&#039;m misinterpreting things but it feels like the UI is blocking when I for example scroll in firefox and there&#039;s a noticeable delay where no other window is responsive while firefox is scrolling. This gets worse the more windows are open. (Ubuntu 10.04, open source radeon driver for a 4670)</description>
		<content:encoded><![CDATA[<p>Awesome stuff, keep up the good work! <img src='http://blog.martin-graesslin.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Just wondering, will kwin be switching from xlib to xcb like compiz uses?<br />
Maybe I&#8217;m misinterpreting things but it feels like the UI is blocking when I for example scroll in firefox and there&#8217;s a noticeable delay where no other window is responsive while firefox is scrolling. This gets worse the more windows are open. (Ubuntu 10.04, open source radeon driver for a 4670)</p>
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